Stryku
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Posts

  • Aug 21, 2023

    Fixing missing mesh faces in Unreal Engine

  • Apr 19, 2023

    Multidimensional Game

  • Apr 5, 2020

    Optimizing okon's B-tree file creation

  • Apr 2, 2020

    Conversion of hexadecimal character to its binary value

  • Mar 21, 2020

    ffcms - FFmpeg's -filter_complex made simple

  • Mar 11, 2020

    A journey to waking up and searching Have I Been Pwned database in 3ms (SSD) or 14ms (HDD), not 49μs

  • Feb 29, 2020

    A journey to searching Have I Been Pwned database in 49μs

  • Feb 18, 2020

    Declarative extensions in CMakeSL

  • May 24, 2019

    CMakeSL - abseil-cpp scripts

  • Oct 11, 2018

    C++ puzzle #9

  • Oct 5, 2018

    C++ puzzle #8

  • Sep 30, 2018

    C++ puzzle #7

  • Sep 30, 2018

    C++ puzzle #6

  • Aug 20, 2018

    C++ puzzle #5

  • Aug 5, 2018

    Mutexes are passé

  • Jul 28, 2018

    C++ puzzle #4

  • Jun 30, 2018

    C++ puzzle #3

  • Jun 16, 2018

    C++ puzzle #2

  • May 5, 2018

    C++ puzzle #1

  • Aug 23, 2017

    Open source fun #0: Recursive clang-format

  • Jul 28, 2017

    Generic toString()

  • Feb 8, 2017

    ctai: compile-time assembly interpreter

  • Feb 8, 2017

    The First Poem

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Stryku

  • Stryku
  • stryku

Writing stuff down to not forget how things work.